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Plants Vs Brainrots! The Original Version starts a unique defensive journey. Each wave of assault has an unusual aspect that requires constant calculation to protect the garden.

Plants not only act as defensive tools but also act as characters with separate roles. Each species possesses different attack styles, effect ranges, and reaction speeds. They provide the feeling of coordinating a real group of living creatures. The process of growing the garden takes place in a distinct simulation rhythm. Each choice of plants suitable for each wave of Brainrot creates a constantly changing strategic flow while still maintaining naturalness.
Monsters appear with unpredictable appearances, strange running styles, and funny sounds. The way each kind acts requires players to watch the movement to identify the right answer. Some species move rapidly; others loiter and then suddenly attack the weak points in the defense. It is this strangeness that makes the battle always full of fluctuations, not boring over time.




























